Rorschach is an adventure for PC and PSP made in collaboration with Jens Andersson. All the graphics are scanned ink-drawings on paper.
A great part of the artistic quality lies in the graphic as well as in the game play. Games are usually predefined by the creator and the player is guided around according to a given path. This problem is highlighted in Rorschach. Here the dialogue system works like a portable library. All subjects that come up during the game become questions that you can carry with you. You can ask the question to anyone you meet at any time in the game. You have four slots in which to store conversation topics.
In August 2008 Rorschach was exhibited in Sao Paolo, Brazil. We where invited to participate in “FILE 2008 Electronic Language International Festival”. Rorschach was also exhibited at Bildmuseet in Umeå/Sweden in connection to the “Game Art” exhibition in 2007/08, as well as the MADE festival in Umeå/Sweden 2007.
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Read interview about Rorschach, (in Swedish)
Read an article that mentions Rorschach, (in Swedish)
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